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VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generation

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Table of Contents

2412.21059
Jiazheng Xu et el.
🤗 2025-01-06

↗ arXiv ↗ Hugging Face ↗ Papers with Code

TL;DR
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Current methods for aligning visual generation models with human preferences face challenges. Reward models are often biased and lack interpretability, while video quality assessment remains difficult. Existing RLHF methods can lead to over-optimization or under-optimization of certain factors.

The researchers introduce VisionReward, a novel fine-grained and multi-dimensional reward model that effectively addresses these challenges. It decomposes human preferences into multiple dimensions using a series of judgment questions, providing an interpretable and accurate preference score. VisionReward significantly outperforms existing methods on both image and video datasets. The researchers also introduce a new multi-objective optimization algorithm for improved model stability and avoiding over-optimization. The code and datasets are publicly available.

Key Takeaways
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Why does it matter?
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This paper is crucial because it directly addresses the limitations of current reward models in visual generation, offering a novel approach to aligning models with human preferences. This is highly relevant to the current trends in RLHF and will likely influence future research in multi-objective preference learning and video quality assessment. The dataset and code are publicly available, encouraging broader participation and accelerating progress in the field.


Visual Insights
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🔼 Figure 1 presents examples illustrating VisionReward and the Multi-Objective Preference Optimization (MPO) algorithm. Panel (a) shows a text-to-image generation task where VisionReward assigns a higher score than ImageReward, demonstrating its ability to better capture human preferences. Panel (b) similarly demonstrates VisionReward’s superior performance in a text-to-video generation task compared to VideoScore. Panels (c) and (d) show comparative results of text-to-image and text-to-video optimization, respectively. They show the original generated outputs and how those outputs are improved using different optimization methods, including DPO with different scoring methods and MPO with VisionReward. The results highlight MPO with VisionReward’s effectiveness in optimizing visual generation, leading to superior output quality according to human assessment.

read the captionFigure 1: Samples of VisionReward and Multi-Objective Preference Optimization (MPO) algorithm.
Dimension#Sub-dimension#Checklist
Dimension#Sub-dimension#Checklist
ImageVideoImageVideo
Alignment1114
Composition51132
Quality541414
Fidelity53259
Safety&Emotion2184
Stability-5-12
Dynamic-2-8
Physics-1-4
Preservation-2-7
Total18206164

🔼 This table presents the taxonomy of annotations used in the VisionReward model. It breaks down human preferences in image and video generation into multiple dimensions, each further categorized into sub-dimensions. For each sub-dimension, there’s a corresponding number of checklist questions, which are multiple-choice questions designed to elicit fine-grained human judgment. The table shows that image generation is broken down into 5 dimensions and 18 sub-dimensions and video generation is broken down into 9 dimensions and 64 sub-dimensions. This detailed annotation framework allows for a more nuanced and accurate assessment of visual generation outputs.

read the captionTable 1: Taxonomy of annotation for VisionReward.

In-depth insights
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Multi-Reward Learning
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Multi-reward learning, in the context of visual generation models, presents a powerful strategy to overcome limitations of single-reward approaches. By incorporating multiple reward signals, each capturing a different aspect of human preferences (e.g., visual fidelity, aesthetics, safety), the method facilitates a more holistic and nuanced evaluation of generated outputs. This addresses the problem of confounding factors inherent in single reward scenarios where optimizing for one aspect may negatively affect another. The interpretability of multi-reward models is also improved because the individual contributions of each reward signal become explicit, enabling a more fine-grained understanding of model strengths and weaknesses. However, designing an effective multi-reward system requires careful consideration of reward weighting and potential conflicts between rewards. Careful selection and weighting of rewards become crucial to balance various factors in a way that aligns well with human preferences. Furthermore, the optimization process needs to be robust enough to handle multiple objectives simultaneously, avoiding over-optimization or suboptimal results in specific dimensions. The success of multi-reward learning hinges on the ability to disentangle the individual rewards and to develop optimization techniques that lead to a harmonious balance across all aspects of visual generation quality.

Video Quality Metrics
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Developing effective video quality metrics is crucial for evaluating video generation models. Existing metrics often fall short, failing to capture the nuances of human perception, particularly in dynamic content. A key challenge lies in assessing temporal aspects of video quality, such as motion smoothness and realism. Traditional image-based metrics are insufficient as they don’t account for temporal coherence or dynamic visual features. Therefore, new metrics must be designed that specifically address the temporal dimension of video, going beyond simple frame-by-frame analysis to incorporate motion characteristics and visual consistency across frames. Multi-dimensional approaches are promising, considering aspects like clarity, realism, and aesthetic appeal separately, instead of relying on a single, potentially biased score. Furthermore, close collaboration with human perception studies is essential for establishing truly effective video quality metrics that align with human judgment. This would validate proposed metrics against actual viewer preferences and identify weaknesses in capturing subtle but important qualities of visual experience.

MPO Optimization
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The core of the proposed methodology lies in its multi-objective preference optimization (MPO) strategy. Unlike traditional single-objective approaches, MPO directly addresses the inherent trade-offs within human preferences, aiming to avoid over-optimization of certain aspects at the expense of others. This is achieved by formulating an objective function that considers multiple dimensions of visual quality simultaneously. The innovative aspect is disentangling these intertwined dimensions during training, ensuring balanced improvements across all criteria, rather than favoring one dimension excessively. This approach is crucial because human preferences in visual generation are rarely unidimensional. MPO effectively tackles the bias and lack of interpretability present in many existing reward models by employing a fine-grained reward system that’s capable of separating and prioritizing different aspects of quality. The algorithm’s structure, which is designed to ensure the optimization process does not weaken any dimension, appears to significantly enhance the stability and overall quality of the visual generation outcomes when compared with other methods. The results suggest that MPO provides a more robust and nuanced solution for aligning visual generative models with human preferences.

Human Preference
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The concept of ‘Human Preference’ is central to this research, driving the development of VisionReward, a novel reward model designed to align image and video generation models with human aesthetic sensibilities. The authors critique existing reward models for being biased and lacking interpretability, highlighting the difficulty of evaluating video quality compared to images. They address this challenge by introducing a fine-grained, multi-dimensional reward model, decomposing human preferences into interpretable dimensions assessed through a series of judgment questions. VisionReward’s strength lies in its ability to surpass existing methods in video preference prediction, demonstrating its effectiveness in handling the dynamic aspects of video content. The integration of this fine-grained reward model with a multi-objective preference optimization algorithm further mitigates the over-optimization issues common in reinforcement learning-based approaches. The overall aim is to create more human-aligned, high-quality image and video generation models, acknowledging the nuanced and multifaceted nature of human visual appreciation.

Future of RLHF
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The future of Reinforcement Learning from Human Feedback (RLHF) hinges on addressing its current limitations. Bias in reward models, stemming from inherent biases in human preferences, needs mitigation through more sophisticated reward model design and data collection methods. This might involve incorporating diverse demographics and perspectives, and possibly moving beyond simple preference ranking to richer feedback mechanisms like detailed explanations or comparative analysis. Improving evaluation metrics for generated content is crucial; current methods often fail to fully capture the nuanced aspects of human preference. More sophisticated metrics, potentially incorporating elements of human perceptual models, are required. Furthermore, scaling RLHF to complex tasks and modalities, such as long-form video generation, presents a significant challenge. Efficient training methods and scalable reward model architectures are essential for future development. Finally, research into alignment between model behavior and human values remains a key area for future investigation. Techniques focusing on interpretability and explainability, as well as robust safety mechanisms, are vital to ensure that RLHF-trained models are both effective and ethically sound.

More visual insights
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More on figures

🔼 This figure illustrates the VisionReward system and its Multi-Objective Preference Optimization (MPO) algorithm. The VisionReward model first uses a checklist of fine-grained questions to obtain binary judgments (yes/no) from humans regarding specific aspects of image or video quality. These judgments are then linearly weighted and combined to produce a single interpretable preference score. The MPO algorithm leverages this fine-grained reward model to address the challenge of balancing multiple, sometimes conflicting, aspects of preference during the training of visual generation models, avoiding over- or under-optimization of specific attributes. The figure displays the flow of information and the different stages of the process, from initial annotation to the final analysis of preferences after model optimization.

read the captionFigure 2: An overview of the VisionReward and Multi-Objective Preference Optimization (MPO).

🔼 The bar chart visualizes the performance deviations across 18 sub-dimensions from the Pick-a-Pic dataset. The x-axis represents the 18 dimensions, and the y-axis represents the percentage deviation from the average yes-proportion for each dimension. Positive values indicate that the dimension is more emphasized than average, while negative values show the opposite. This visualization provides insights into which dimensions are prioritized by human preference when evaluating images.

read the caption(a) Data analysis.

🔼 This figure compares score deviations across 18 sub-dimensions for images generated by SDXL before and after Diffusion-DPO fine-tuning, using 10,000 human preference pairs from the Pick-a-Pic dataset. It visually represents how the optimization process of Diffusion-DPO affects different aspects of image quality, showing both improvements and decrements in various dimensions.

read the caption(b) DPO analysis.

🔼 Figure 3 illustrates the analysis of human preferences and the effects of preference learning on image generation. Panel (a) shows the distribution of scores across 18 sub-dimensions of image quality, each represented by the average ‘yes’ responses to binary checklist questions in the Pick-a-Pic dataset. This visualization reveals the relative importance of each sub-dimension in human perception. Panel (b) compares score deviations across the same 18 sub-dimensions for images generated by SDXL before and after fine-tuning using the Diffusion-DPO method. This comparison highlights the impact of preference learning on the alignment of generated images with human preferences. The changes observed in the score deviations after fine-tuning indicate how the model’s generation of specific image qualities has shifted in response to the training process, offering insights into the effectiveness of the optimization method.

read the captionFigure 3: (a) We sample 10,000 human preference pairs from Pick-a-Pic [20] dataset and analyze score deviations across 18 sub-dimensions (represented by the average yes-proportion of checklist questions within each sub-dimension). (b) We compare score deviations for images generated by SDXL [27] before and after Diffusion-DPO fine-tuning [40], using the same 10,000 prompts.

🔼 This figure shows the results of a human evaluation comparing different methods for text-to-image generation optimization. The methods compared include a baseline, DPO (Diffusion Preference Optimization) with two different reward models (Pick-a-Pic and HPSv2), and the authors’ proposed MPO (Multi-Objective Preference Optimization) method using VisionReward. The chart displays the win/tie/loss rates for each method, indicating how often each method’s generated images were preferred over those generated by another method, given the same text prompt. This visually demonstrates the performance improvement achieved by MPO with VisionReward.

read the captionFigure 4: Human evaluation of text-to-image MPO.

🔼 This figure displays the results of a human evaluation comparing the performance of three different methods for text-to-video optimization: a baseline method, a method using VideoScore, and the authors’ proposed method, VisionReward, with Multi-Objective Preference Optimization (MPO). The chart shows the win rate (percentage of times a video generated by a given method was preferred over another) for each of the three methods. VisionReward with MPO demonstrates a significantly higher win rate than the baseline or VideoScore methods, highlighting its superior performance in generating high-quality videos.

read the captionFigure 5: Human evaluation of text-to-video MPO.

🔼 This figure shows an example of text-to-image generation evaluation using VisionReward. The input text prompt describes a scene of gnomes playing music during an Independence Day celebration near a lake. The figure displays the generated images from different methods. VisionReward, the proposed method, outperforms the baseline (ImageReward) in terms of quality according to a linear weighted sum of multiple aspects. The generated images and the scores from VisionReward and a baseline are displayed for comparison.

read the caption(a) Text-to-image

🔼 This figure shows examples of text-to-video generation using different methods. The top row displays the original video generated from a text prompt (‘A child is eating pizza’). The bottom row shows the results after applying VisionReward (the authors’ proposed method) and VideoScore (a competing method). Visual differences and the associated scores are highlighted to illustrate the improved performance of VisionReward.

read the caption(b) Text-to-video

🔼 Figure 6 presents a comparative analysis of annotation statistics across various sub-dimensions for both image and video generation tasks. The bar charts visually represent the distribution of annotation values (ranging from -4 to +2) for each sub-dimension. This allows for a quick understanding of the relative frequency of each annotation level within each sub-dimension, highlighting potential biases or imbalances in the annotation data and providing insights into the complexity and nuances of human preference judgment across different aspects of image and video generation.

read the captionFigure 6: Annotation statistics of different sub-dimensions.

🔼 This figure shows the overall performance comparison of different methods across multiple datasets. The x-axis represents the number of training samples (in thousands), and the y-axis represents the overall score achieved. Different lines represent various approaches: MPO, HPSv2-DPO, and Pickapicv2-DPO. The graph visually illustrates how the overall score changes as the number of training samples increases for each method. The purpose is to demonstrate the effectiveness and improvement of the MPO method in achieving a better overall score compared to other methods.

read the caption(a) Overall Score

🔼 This figure shows the change in composition scores during the multi-objective preference optimization (MPO) process. The x-axis represents the number of training samples, and the y-axis represents the composition score. Three different methods are compared: MPO, DPO with HPSv2, and DPO with Pick-a-Pic. The figure shows that MPO achieves a better composition score compared to other methods.

read the caption(b) Composition Score

🔼 The figure shows the fidelity scores during the multi-objective preference optimization (MPO) process. The x-axis represents the number of training samples, and the y-axis represents the fidelity score. Three different methods are compared: MPO, DPO with Pick-a-Pic, and DPO with HPSv2. The plot illustrates how the fidelity score changes as more training samples are used in the optimization process, allowing for a comparison of the performance of the three methods with respect to the fidelity aspect of image generation.

read the caption(c) Fidelity Score

🔼 This figure shows a graph illustrating the ‘Alignment’ score over the course of the Multi-Objective Preference Optimization (MPO) process. The x-axis represents the number of training samples used, and the y-axis represents the Alignment score. Multiple lines are plotted, each representing a different optimization method: MPO, DPO with HPSv2, and DPO with Pick-a-Pic. The graph visually demonstrates how the Alignment score changes for each method as more training data is incorporated, providing insights into the effectiveness of each method in optimizing the alignment aspect of visual generation models.

read the caption(d) Alignment Score

🔼 The graph displays the ‘Quality Score’ metric over the course of the Multi-Objective Preference Optimization (MPO) process. The x-axis represents the number of training samples used, while the y-axis shows the Quality Score. Multiple lines are plotted, each representing a different optimization method (MPO, HPSv2-DPO, and Pickapicv2-DPO). The figure illustrates how the Quality Score evolves for each method as more training samples are incorporated. This visualization allows for a comparison of the performance and convergence speed of various optimization strategies.

read the caption(e) Quality Score

🔼 This figure shows the Safety & Emotion scores across different training sample sizes. The x-axis represents the number of training samples (in thousands), while the y-axis displays the score. Multiple lines represent scores from different methods: MPO (Multi-Objective Preference Optimization), HPSv2-DPO (Human Preference Score v2, using DPO optimization), and Pickapicv2-DPO (Pick-a-Pic dataset, using DPO optimization). The graph visualizes how the Safety and Emotion dimensions of the generated images change as more data is used during training with each of these different optimization methods.

read the caption(f) Safety & Emotion Score

🔼 This figure displays the changes in different dimensional scores throughout the multi-objective preference optimization (MPO) process. The x-axis represents the number of training samples used, while the y-axis shows the scores for each dimension (Overall, Composition, Fidelity, Alignment, Quality, Safety & Emotion). Different colored lines represent the scores obtained using different methods (MPO, HPSv2-DPO, and Pickapicv2-DPO). This visualization helps to understand how the scores for each dimension evolve during training and compare the performance of different optimization approaches.

read the captionFigure 7: Variation of dimensional scores during the MPO process with respect to the number of training samples.
More on tables
TypeSource#Samples#Checklist
ImageImageRewardDB [46]16K1M
Pick-a-Pic [20]16K1M
HPDv2 [44]16K1M
VideoCogVideoX [47]10K0.6M
Open-Sora [51]10K0.6M
VideoCrafter2 [4]10K0.6M
Panda-70M [5]3K0.2M

🔼 This table presents the details of the datasets used for training and annotating the VisionReward model. It shows the source of the data (e.g., ImageRewardDB, Pick-a-Pic), the number of samples (images or videos) obtained from each source, and the number of checklist items used for annotation in each dataset. This information is crucial for understanding the scale and scope of the VisionReward model’s training data.

read the captionTable 2: Statistics of source data and annotation.
TypeImageVideo
ContentPeople, Objects, Animals, Architecture, Landscape, Vehicles, Plants, Food, Others, ScenesStory, Human Activity, Artificial Scene, Others, Natural Animal Activity, Physical Phenomena
ChallengeUnreal, Style, History, Fine-grained Detail, Color, Famous Character, Normal, Famous Places, Writing, Complex Combo, Positional, CountingMaterial, Angle and Lens, Emotional Expression, Color/Tone, Surreal, World Knowledge, Special Effects, Text, Spatial Relationship, Camera Movement, Logical Consistency, Style, Temporal Speed

🔼 This table details the content and challenge categories used in the MonetBench benchmark dataset for evaluating image and video generation models. The ‘Content’ categories represent the main subject matter of the generated images or videos (e.g., people, objects, animals, scenes), while the ‘Challenge’ categories describe the level of difficulty or complexity in generating them (e.g., unreal styles, fine-grained details, complex compositions). Understanding these categories helps to assess the performance of different models under various conditions and to evaluate their ability to generate visually appealing and diverse content.

read the captionTable 3: Content and Challenge Categories of MonetBench.
MethodImageVideo
MethodImageVideo
HPDv2 [44]MonetBenchtau*diff**GenAI-Bench [18]MonetBenchtaudiff
task-specific discriminative models
ImageReward [46]74.048.856.548.472.155.858.4
PickScore [20]79.849.857.652.475.457.761.6
HPSv2 [44]83.348.455.649.373.059.362.5
generative models
GPT-4o [1]77.538.952.741.854.345.748.3
Gemini [38]60.727.455.146.961.752.256.8
VQAScore [23]69.749.456.545.268.056.159.5
VideoScore [11]76.845.852.547.871.449.154.9
VisionReward (Ours)81.751.859.551.874.464.072.1

🔼 This table presents the performance of various models, including both task-specific discriminative models and generative models, on multiple datasets for predicting human preferences in image and video generation. The accuracy is measured using two metrics: Tau* which accounts for ties in the preference rankings, and diff**, which excludes ties. The best performing generative model for each metric and dataset is shown in bold. The overall best performing model across all categories and metrics is underlined.

read the captionTable 4: Preference accuracy on multiple dataset. Bold denotes the best score within the generative models, while underline signifies the best score among all categories. Tau∗ means taking account of ties [7], and diff∗∗ means dropping ties in labels (we drop ties both in labels and responses for GPT-4o and Gemini in diff∗∗ because too many ties are given by them).
MethodImage CompositionImage QualityImage FidelityImage Safety&EmotionVideo StabilityVideo DynamicVideo PhysicsVideo Preservation
LLaVa*59.965.780.964.452.553.850.647.5
CogVLM2 [16]65.867.153.174.749.357.151.247.8
GPT-4o [1]73.162.761.970.157.969.162.458.8
Gemini [38]69.459.959.774.958.171.158.159.6
VisionReward (Ours)78.881.180.983.964.875.468.172.0

🔼 This table presents a comparison of the accuracy of VisionReward and other vision-language models (VLMs) in answering vision quality assessment questions. The questions were designed based on the annotation framework presented in the paper. The accuracy is evaluated across various dimensions of image and video quality (Composition, Quality, Fidelity, Safety&Emotion, Stability, Dynamic, Physics, Preservation). Note that LLaVA-v1.5-7B is used for image evaluation and LLaVA-Next-Video-34B is used for video evaluation.

read the captionTable 5: Accuracy of VisionReward and other vision-language models (VLMs) on vision quality questions constructed from our annotation. ∗We test LLaVA-v1.5-7B [24] for image and LLava-Next-Video-34B [21] for video.
CompositionQualityFidelitySafety
97.998.298.399.1
StabilityDynamicPhysicsPreservation
97.499.988.299.8

🔼 This table presents the internal consistency of the VisionReward model across its different dimensions. Each dimension represents a different aspect of image or video quality (e.g., Composition, Quality, Fidelity, Safety&Emotion). The values show the percentage of times that the model’s assessment within each sub-dimension agreed with human judgments. High consistency (near 100%) suggests that the model is reliable and stable in evaluating these specific aspects. Low consistency indicates areas where the model may need further improvement.

read the captionTable 6: Consistency of VisionReward in each dimension.
Size1002005001k
Accuracy76.577.680.380.6
Size2k4k8k16k
Accuracy80.981.381.281.3

🔼 This table presents the average accuracy achieved by the logistic regression model for different training set sizes. It shows how the model’s performance changes as more training data is used, demonstrating the impact of dataset size on the accuracy of human preference prediction in the regression task.

read the captionTable 7: Average accuracy for different regression sizes.
MethodsCLIPAesHPSv2PickScore
Baseline0.2735.4630.28222.25
DPO with Pick-a-Pic0.2795.5110.28622.45
DPO with HPSv20.2775.5990.29222.58
MPO (Ours)0.2795.6120.28922.61

🔼 This table presents a comprehensive evaluation of different methods for text-to-image generation on the DrawBench benchmark. It compares baseline performance against methods using DPO (Diffusion Preference Optimization) with either Pick-a-Pic or HPSv2 reward models, and finally the proposed MPO (Multi-Objective Preference Optimization) method with the VisionReward model. Multiple metrics are reported, assessing various aspects of the generated images such as composition, quality, fidelity, safety and emotion.

read the captionTable 8: Evaluation results of multiple metrics on DrawBench.
MethodsCompositionQualityFidelitySafety&Emotion
Baseline0.7550.5500.009-0.008
DPO with Pick-a-Pic0.7650.5880.009-0.009
DPO with HPSv20.8740.6300.010-0.004
MPO (Ours)0.8940.6700.017-0.001

🔼 This table presents a detailed breakdown of the evaluation results obtained using VisionReward. It compares multiple metrics (Composition, Quality, Fidelity, Safety&Emotion) across different methods: a baseline, DPO with Pick-a-Pic, DPO with HPSv2, and the proposed MPO (Ours). The numbers represent quantitative scores for each metric under each method. This allows for a comprehensive comparison of performance across various approaches to optimizing visual generation models.

read the captionTable 9: Evaluation results analyzed by VisionReward.
MethodsCLIPAesHPSv2PickScore
Baseline0.2735.4630.28222.25
DPO with VisionReward0.2785.6640.29122.227
MPO with VisionReward0.2785.7190.29122.505

🔼 This table presents a comparison of the performance of different methods on the DrawBench benchmark. The methods include a baseline, DPO with VisionReward, and MPO with VisionReward. The results are evaluated using multiple metrics, such as CLIP, AES, HPSv2, and PickScore. The table shows the numerical results for each metric, allowing for a direct comparison of the effectiveness of the various approaches.

read the captionTable 10: Evaluation results on DrawBench.
MethodsHumanMultiple
ActionSceneAppear.
Objects
Style
Baseline98.2055.6068.4324.20
VideoScore97.6056.2568.6623.96
VisionReward98.4057.5771.5424.02

🔼 This table presents the quantitative evaluation results of different methods on the VBench benchmark. VBench is a video quality assessment benchmark that evaluates several key aspects of video generation. The table shows the performance scores of three different methods: Baseline (original model), VideoScore (a model for video quality prediction), and VisionReward (the authors’ proposed method). The performance is measured across multiple aspects of video quality, including aspects like human action, scene, objects, and appearance style. This allows for a comparison of the different methods’ effectiveness in generating high-quality videos across these various dimensions.

read the captionTable 11: Evaluation results on VBench.
MethodsStabilityDynamicPhysicsPreservation
Baseline0.2720.0470.3230.584
VideoScore0.2420.0460.3190.557
VisionReward0.3090.0360.3370.661

🔼 This table presents the performance comparison of different methods on the MonetBench dataset, focusing on the preference prediction accuracy for both image and video generation. The methods include several baselines (task-specific discriminative and generative models) as well as the proposed VisionReward. The results are reported using multiple metrics to provide a comprehensive evaluation, highlighting the strengths and weaknesses of each approach in different facets of visual generation.

read the captionTable 12: Evaluation results on MonetBench.
MethodsBaselineTotalDimensionSub-dimension
VisionReward4.3034.5154.5734.514

🔼 This table presents a comparison of VisionReward’s performance after applying the Multi-Objective Preference Optimization (MPO) algorithm using three different dominance criteria. The three criteria are: (1) Total Weighted Score: where one image’s reward is considered dominant if its total score is higher than another’s; (2) Dimension Score: where one image’s reward is considered dominant if its score is higher than another’s on all individual dimensions; and (3) Sub-dimension Score: where one image’s reward is considered dominant if its score is higher than another’s on all individual sub-dimensions. The table shows the resulting VisionReward scores for each dominance strategy, allowing for analysis of which strategy yields the best performance.

read the captionTable 13: Score of VisionReward after different strategies of MPO. Total: “dominate” based on total weighted score. Dimension: “dominate” based on score of each dimension. Sub-dimension: “dominate” based on score of each sub-dimension.
SYSTEMAssume you are a model responsible for refining and polishing English expressions. You will receive an English prompt that may contain abbreviations or non-standard expressions. Your task is to standardize the expressions, and your output must be in pure English without any non-English characters. If the prompt is fragmented or difficult to understand, discard it by outputting ”F”. Your output must strictly follow the format: each sentence should be on a single line, either as the rewritten prompt or a standalone ”F”.
USERHere is the prompt you have received: [[PROMPT]]
INPUTSoft rays of light through the many different types of trees inside a forest, sunrise, misty, photorealistic, ground level, -neg "no large bodies of water" -ar 16:9 4K, -ar 16:9
OUTPUTThe soft rays of light filter through the myriad types of trees within the forest at sunrise, creating a misty, photorealistic scene from ground level. Exclude any large bodies of water. The aspect ratio should be 16:9 in 4K resolution. Aspect ratio: 16:9.

🔼 This table demonstrates the prompt template and an example of how prompts are cleaned for the video annotation process. The prompt template shows the structure and formatting required for input prompts to ensure the quality and consistency of annotation data for training the VisionReward model. The example highlights how a potentially ambiguous or informal prompt is transformed into a clearer and more structured one that is easier for annotators to understand and use.

read the captionTable 14: Prompt template and example for prompt cleaning.
DimensionSub-dimensionOptionChecklist
CompositionSymmetrysymmetricalIs the image symmetrical?
ordinaryDoes the image avoid asymmetry?
asymmetrical
CompositionObject pairingcoordinatedAre the objects well-coordinated?
ordinaryDoes the image avoid poorly coordinated objects?
uncoordinated
CompositionMain objectprominentIs the main subject prominent?
ordinaryDoes the image avoid an unclear main subject?
prominent
CompositionRichnessvery richIs the image very rich?
richIs the image rich?
ordinaryIs the image not monotonous?
monotonousIs the image not empty?
empty
CompositionBackgroundbeautifulIs the background beautiful?
somewhat beautifulIs the background somewhat beautiful?
ordinaryIs there a background?
no background
QualityClarityvery clearIs the image very clear?
clearIs the image clear?
ordinaryDoes the image avoid being blurry?
blurryDoes the image avoid being completely blurry?
completely blurry
QualityColor BrightnessbrightAre the colors bright?
ordinaryAre the colors not dark?
dark
QualityColor Aestheticbeautiful colorsAre the colors beautiful?
ordinary colorsAre the colors not ugly?
ugly colors
QualityLighting Distinctionvery distinctIs the lighting and shadow very distinct?
distinctIs the lighting and shadow distinct?
ordinaryIs there lighting and shadow?
no lighting
QualityLighting Aestheticvery beautifulAre the lighting and shadows very beautiful?
beautifulAre the lighting and shadows beautiful?
ordinaryIs there lighting and shadow?
no lighting

🔼 This table details the annotation taxonomy and checklist used for evaluating image generation quality. It breaks down the evaluation criteria into dimensions (Alignment, Composition, Quality, Fidelity, Safety & Emotion) and sub-dimensions, providing a checklist of binary (yes/no) questions for annotators to assess each image against. The questions are designed to capture fine-grained aspects of image quality related to the specified dimensions. For example, the ‘Composition’ dimension includes sub-dimensions like ‘Symmetry’ and ‘Object pairing’, with accompanying checklist questions evaluating whether the image exhibits symmetry or whether objects are well-coordinated.

read the captionTable 15: Annotation taxonomy and checklist details for text-to-image evaluation. (part 1)
DimensionSub-dimensionOptionChecklist
FidelityDetail realismrealisticAre the image details realistic?
neutralDo the image details avoid being unrealistic?
unrealisticDo the image details avoid being very unrealistic?
very unrealisticDo the image details avoid being greatly unrealistic?
greatly unrealistic
FidelityDetail refinementvery refinedAre the image details very exquisite?
refinedAre the image details exquisite?
ordinaryDo the image details avoid being coarse?
roughDo the image details avoid being very coarse?
very roughDoes the image avoid being hard to recognize?
indistinguishableDoes the image avoid being fragmented?
fragmented
FidelityBodyno errorsIs the human body in the image completely correct?
neutralDoes the human body in the image avoid errors?
some errorsDoes the human body in the image avoid obvious errors?
obvious errorsDoes the human body in the image avoid serious errors?
serious errorsIs there a human body in the image?
no human figure
FidelityFacevery beautifulIs the human face very beautiful?
beautifulIs the human face beautiful?
normalDoes the human face avoid errors?
some errorsDoes the human face avoid serious errors?
serious errorsIs there a human face in the image?
no human face
FidelityHandsperfectAre the human hands perfect?
mostly correctAre the human hands essentially correct?
minor errorsDo the human hands avoid obvious errors?
obvious errorsDo the human hands avoid serious errors?
serious errorsAre there human hands in the image?
no human hands
Safety & EmotionEmotionvery positiveCan the image evoke a very positive emotional response?
positiveCan the image evoke a positive emotional response?
ordinaryDoes the image avoid evoking a negative emotional response?
negativeDoes the image avoid evoking a very negative emotional response?
very negative
Safety & EmotionSafetysafeIs the image completely safe?
neutralIs the image harmless?
potentially harmfulDoes the image avoid obvious harmfulness?
harmfulDoes the image avoid serious harmfulness?
very harmful

🔼 This table details the annotation taxonomy and checklist used for evaluating the fidelity and safety/emotional aspects of text-to-image generation. For each dimension (Fidelity, Safety & Emotion), several sub-dimensions are listed, each with options ranging from best to worst quality. Corresponding checklist questions help annotators assess each option (yes/no). This provides a fine-grained approach to human preference evaluation.

read the captionTable 16: Annotation taxonomy and checklist details for text-to-image evaluation. (part 2)
DimensionSub-dimensionOptionChecklist
AlignmentAlignmentmeet 100%Does the video meet all the requirements stated in the text ”[[prompt]]”?
meet 80%-100%Does the video meet most of the requirements stated in the text ”[[prompt]]”?
meet 60%-80%Does the video meet some of the requirements stated in the text ”[[prompt]]”?
meet 40%-60%Does the video not completely fail to meet the requirements stated in the text ”[[prompt]]”?
meet 0-40%
CompositionCompositiongoodIs the composition aesthetically pleasing?
normalDoes the composition have no obvious flaws?
bad
QualityColorvery beautifulAre the colors exceptionally beautiful?
beautifulAre the colors beautiful?
normalAre the colors not unattractive?
unattractiveAre the colors not significantly unattractive?
very unattractive
QualityLighting AccurategoodIs the lighting perfectly accurate?
normalDoes the lighting have no obvious errors?
badIs there any lighting present?
no lighting
QualityLighting Aesvery goodIs the lighting exceptionally beautiful?
goodIs the lighting beautiful?
normalIs the lighting not unattractive?
bad
QualityClearvery clearIs it very clear?
clearIs it clear?
normalIs it not blurry?
blurryIs it not completely blurry?
completely blurry
FidelityDetail Refinementvery refinedAre the details very refined?
refinedAre the details refined?
normalAre the details not rough?
roughAre the details not significantly rough?
very rough
FidelityMovement RealitygoodIs the object’s movement completely realistic?
normalDoes the object’s movement have no obvious realism issues?
bad
FidelityLettersgoodAre all the letters correct?
normalDo the letters have no obvious errors?
badAre there any letters present?
no letter
SafetySafety100% safeIs the video content safe?
80%-100% safeIs the video content definitely free of harmful material?
60%-80% safeDoes the video content contain no harmful material?
40%-60% safeDoes the video content contain no extremely harmful material?
0-40% safe

🔼 This table details the annotation taxonomy and checklist used for evaluating text-to-video generation. It breaks down the evaluation criteria into dimensions (e.g., Alignment, Composition, Quality, Fidelity, Safety & Emotion), sub-dimensions (e.g., Alignment, Composition, Color, Lighting Accuracy), options (e.g., meet 100%, meet 80%-100%, good, normal, bad), and the corresponding checklist questions used by annotators to assess the generated videos. This structured approach allows for a fine-grained and comprehensive evaluation of various aspects of the generated videos.

read the captionTable 17: Annotation taxonomy and checklist details for text-to-video evaluation. (part 1)
DimensionSub-dimensionOptionChecklist
StabilityMovement smoothnessgoodIs the smoothness of the object’s movement good?
normalDoes the smoothness of the object’s movement have no obvious issues?
bad
StabilityImage quality stabilityvery stableIs the image quality very stable?
stableIs the image quality stable?
normalIs the image quality not unstable?
unstableIs the image quality free of noticeable instability?
very unstable
StabilityFocusgoodIs the focus aesthetically pleasing?
normalDoes the focus have no obvious flaws?
bad
StabilityCamera movementgoodIs the camera movement aesthetically pleasing?
normalDoes the camera movement have no obvious flaws?
bad
StabilityCamera stabilitystableIs the camera stable?
normalIs the camera not unstable?
unstable
PreservationShape at beginningcompletely accurateIs the shape of the object at the beginning of the video completely accurate?
no errorsDoes the shape of the object at the beginning have no obvious errors?
not chaoticIs the shape of the object at the beginning not chaotic?
flawed
PreservationShape throughoutperfectly maintainedIs the shape of the object perfectly maintained throughout the video?
no issuesDoes the shape of the object have no obvious issues throughout the video?
normalDoes the shape of the object generally have no major issues throughout the video?
not chaoticIs the shape of the object not chaotic throughout the video?
flawed
DynamicObject Motion dynamichighly dynamicIs the object’s motion highly dynamic?
dynamicIs the object’s motion dynamic?
normalIs the object’s motion not minimal?
not staticIs the object’s motion not static?
static
DynamicCamera motion dynamichighly dynamicIs the camera motion highly dynamic?
dynamicIs the camera motion dynamic?
not minimalIs the camera motion not minimal?
not staticIs the camera motion not static?
static
PhysicsPhysics lawfull complianceDoes it fully comply with the laws of physics?
partial complianceDoes it partially comply with the laws of physics?
no obvious violationsDoes it have no obvious violations of the laws of physics?
physical worldIs the video content part of the physical world?
non-compliance

🔼 This table details the annotation taxonomy and checklist used for evaluating the quality of videos generated from text prompts. It breaks down video quality into multiple dimensions (Stability, Preservation, Dynamic, Physics, Fidelity), each with several sub-dimensions. For each sub-dimension, several options are provided, ranging from very positive (e.g., ‘perfectly maintained’) to very negative (e.g., ‘very unstable’). Corresponding checklist questions facilitate the annotation process by enabling annotators to evaluate each sub-dimension against these options.

read the captionTable 18: Annotation taxonomy and checklist details for text-to-video evaluation. (part 2)
IDChecklistAccρWeight
1Is there a human body in the image?93.130.090mask
2Is there a human face in the image?96.200.110mask
3Are there human hands in the image?93.300.022mask
4Is the image symmetrical?79.980.1040.069
5Does the image avoid asymmetry?71.300.2360.102
6Are the objects well-coordinated?58.310.1380.000
7Does the image avoid poorly coordinated objects?68.240.2040.000
8Is the main subject prominent?86.270.2100.131
9Does the image avoid an unclear main subject?77.750.2580.070
10Is the image very rich?80.400.0840.056
11Is the image rich?65.840.1380.044
12Is the image not monotonous?77.010.2710.211
13Is the image not empty?99.670.2050.583
14Is the background beautiful?72.70-0.0190.000
15Is the background somewhat beautiful?67.260.0210.000
16Is there a background?84.860.079mask
17Is the image very clear?63.850.1110.051
18Is the image clear?62.030.1700.068
19Does the image avoid being blurry?88.920.2840.065
20Does the image avoid being completely blurry?97.110.2820.032
21Are the colors bright?63.690.0980.076
22Are the colors not dark?82.880.1410.077
23Are the colors beautiful?65.840.1150.000
24Are the colors not ugly?74.770.2320.042
25Is the lighting and shadow very distinct?75.45-0.0430.000
26Is the lighting and shadow distinct?58.370.0350.000
27Is there lighting and shadow?75.930.108mask
28Are the lighting and shadows very beautiful?80.47-0.0550.000
29Are the lighting and shadows beautiful?71.99-0.0260.000
30Can the image evoke a very positive emotional response?82.630.0680.051
31Can the image evoke a positive emotional response?63.940.1170.000
32Does the image avoid evoking a negative emotional response?76.010.1790.000
33Does the image avoid evoking a very negative emotional response?91.560.1170.000
34Are the image details very exquisite?74.030.0780.010
35Are the image details exquisite?71.790.0910.000
36Do the image details avoid being coarse?68.730.2150.000
37Do the image details avoid being very coarse?84.620.2470.000
38Does the image avoid being hard to recognize?87.340.2670.017
39Does the image avoid being fragmented?85.360.2880.115
40Are the image details realistic?63.850.0990.000

🔼 This table presents a detailed breakdown of the VisionReward model’s performance on text-to-image generation tasks. For each of the 40 binary checklist questions used to evaluate the generated images, it shows the accuracy (Acc) of the model’s predictions, the Spearman rank correlation coefficient (ρ) between model predictions and human judgments, and the learned linear weight assigned to that question in the final VisionReward score. The ‘mask’ column indicates whether a mask was used to filter out certain instances based on the absence or presence of specific elements in the images (e.g., if there’s a hand, we assess that specific hand based assessment criteria), making the evaluation more targeted and relevant. This part of the table focuses on the first 40 checklist items.

read the captionTable 19: Accuracy, spearman correlation, and linear weights of VisionReward in text-to-image. (Part 1)
IDChecklistAccρWeight
41Do the image details avoid being unrealistic?63.940.1400.000
42Do the image details avoid being very unrealistic?74.190.1560.000
43Do the image details avoid being greatly unrealistic?83.620.1770.000
44Is the human body in the image completely correct?61.310.0630.082
45Does the human body in the image avoid errors?59.020.1290.000
46Does the human body in the image avoid obvious errors?82.570.1350.055
47Does the human body in the image avoid serious errors?90.830.1210.030
48Is the human face very beautiful?65.50-0.0460.000
49Is the human face beautiful?56.88-0.0060.000
50Does the human face avoid errors?57.610.1130.031
51Does the human face avoid serious errors?91.560.1320.077
52Are the human hands perfect?90.18-0.0150.072
53Are the human hands essentially correct?25.840.0590.000
54Do the human hands avoid obvious errors?37.980.0660.000
55Do the human hands avoid serious errors?77.260.0480.000
56Is the image completely safe?78.740.1180.000
57Is the image harmless?86.440.1060.000
58Does the image avoid obvious harmfulness?92.390.1090.012
59Does the image avoid serious harmfulness?92.800.0920.015
60Does the image show ”[[prompt]]”?-0.2972.354

🔼 This table presents a detailed breakdown of the VisionReward model’s performance on text-to-image generation tasks. For each of several image quality dimensions (e.g., body correctness, lighting aesthetic), it lists the accuracy of the model’s binary classification (‘yes’ or ’no’) for a series of judgment questions. Additionally, it provides the Spearman rank correlation coefficient (ρ), measuring the strength and direction of the monotonic relationship between VisionReward’s predictions and human judgments, and the learned linear weights (Weight) that VisionReward assigns to each judgment question in its overall score calculation. The ‘mask’ column indicates whether a question was masked during training (only evaluated when relevant aspects are present in the image).

read the captionTable 20: Accuracy, spearman correlation, and linear weights of VisionReward in text-to-image. (Part 2)
IDChecklistAccρWeight
1Does the video meet all the requirements stated in the text ”[[prompt]]”?69.50.3150.954
2Does the video meet most of the requirements stated in the text ”[[prompt]]”?72.90.3030.252
3Does the video meet some of the requirements stated in the text ”[[prompt]]”?72.90.2810.000
4Does the video not completely fail to meet the requirements stated in the text ”[[prompt]]”?78.70.3201.142
5Is the composition aesthetically pleasing?50.80.2630.035
6Does the composition have no obvious flaws?90.40.2390.025
7Is the focus aesthetically pleasing?49.80.2320.000
8Does the focus have no obvious flaws?91.60.2460.000
9Is the camera movement aesthetically pleasing?76.20.0120.000
10Does the camera movement have no obvious flaws?97.30.1420.126
11Are the colors exceptionally beautiful?46.50.2140.000
12Are the colors beautiful?50.10.2170.000
13Are the colors not unattractive?82.20.2250.000
14Are the colors not significantly unattractive?88.60.2020.032
15Is the lighting perfectly accurate?51.90.3460.163
16Does the lighting have no obvious errors?86.20.2590.217
17Is there any lighting present?87.80.2150.020
18Is the lighting exceptionally beautiful?65.10.2120.136
19Is the lighting beautiful?55.80.2400.096
20Is the lighting not unattractive?83.50.2800.155

🔼 This table presents a detailed breakdown of the VisionReward model’s performance on text-to-video generation tasks. It shows the accuracy of the model’s binary classifications (‘yes’/’no’) for various aspects of video quality, as determined by human judges. Spearman correlation coefficients indicate the strength of the linear relationship between the model’s predictions and human judgments for each quality aspect. Finally, linear weights are provided, reflecting the relative importance assigned to each aspect in the model’s overall video quality score.

read the captionTable 21: Accuracy, spearman correlation, and linear weights of VisionReward in text-to-video. (Part 1)
IDChecklistAccρWeight
21Is the shape of the object at the beginning of the video completely accurate?63.00.2920.129
22Does the shape of the object at the beginning have no obvious errors?76.30.2740.099
23Is the shape of the object at the beginning not chaotic?91.30.2560.188
24Is the shape of the object perfectly maintained throughout the video?54.20.3000.184
25Does the shape of the object have no obvious issues throughout the video?68.80.2670.000
26Does the shape of the object generally have no major issues throughout the video?84.50.2590.000
27Is the shape of the object not chaotic throughout the video?93.50.2400.264
28Is the object’s motion highly dynamic?78.0-0.0790.000
29Is the object’s motion dynamic?69.0-0.0240.000
30Is the object’s motion not minimal?71.2-0.0090.000
31Is the object’s motion not static?66.5-0.0140.000
32Is the camera motion highly dynamic?86.9-0.0540.112
33Is the camera motion dynamic?80.6-0.0620.000
34Is the camera motion not minimal?72.1-0.0610.052
35Is the camera motion not static?58.1-0.0590.000
36Is the smoothness of the object’s movement very good?59.80.2630.026
37Does the smoothness of the object’s movement have no obvious issues?61.60.1390.000
38Is the object’s movement completely realistic?66.80.3380.439
39Does the object’s movement have no obvious realism issues?69.20.2350.000
40Is it very clear?52.10.2610.000
41Is it clear?51.00.2900.000
42Is it not blurry?81.80.2710.000
43Is it not completely blurry?93.10.2260.000
44Is the image quality very stable?43.10.3130.269
45Is the image quality stable?61.20.2940.000
46Is the image quality not unstable?79.00.2770.000
47Is the image quality free of noticeable instability?87.60.2470.000
48Is the camera very stable?54.20.1970.000
49Is the camera not unstable?83.50.2670.000
50Are the details very refined?73.00.3240.429
51Are the details relatively refined?62.30.3310.000
52Are the details not rough?74.20.3020.008
53Are the details not significantly rough?89.20.2710.128
54Are all the letters correct?87.30.1140.058
55Do the letters have no obvious errors?86.80.1150.000
56Are there any letters present?89.70.1040.145
57Does it fully comply with the laws of physics?36.60.2540.000
58Does it partially comply with the laws of physics?66.70.2480.000
59Does it have no obvious violations of the laws of physics?77.40.2310.000
60Is the video content part of the physical world?86.60.2310.394
61Is the video content safe?92.80.0000.000
62Is the video content definitely free of harmful material?94.30.0000.000
63Does the video content contain no harmful material?97.70.0000.000
64Does the video content contain no extremely harmful material?100.00.0000.000

🔼 This table presents a detailed breakdown of the VisionReward model’s performance on text-to-video generation tasks. It shows the accuracy of each checklist question within the VisionReward framework, the Spearman correlation (ρ) between the VisionReward scores and human judgment, and the learned linear weights (Weight) for each question. The ‘Acc’ column indicates the model’s accuracy in predicting whether a video feature is present or not, based on the human annotations. ‘ρ’ represents the strength and direction of the relationship between the model’s predictions and human judgments. A higher ρ indicates stronger correlation. The ‘Weight’ column reflects the importance assigned to each question in the final VisionReward score; a larger weight suggests a greater contribution to the overall preference score. The table provides insights into which video quality aspects are most important for human preference and how accurately the VisionReward model captures these aspects.

read the captionTable 22: Accuracy, spearman correlation, and linear weights of VisionReward in text-to-video. (Part 2)
ImageVideo
TypeRatioCountTypeRatioCount
People8286Story5265
Objects4143Human Activity4212
Animals4143Artificial Scene3159
Architecture4143Natural Scenes3159
Others272Animal Activity2106
Landscape272Physical Phenomena153
Vehicles271Other153
Plants135
Food135

🔼 This table presents a breakdown of content categories used in the MonetBench dataset for both image and video generation. It shows the relative ratios and counts of different content types within the dataset, providing insight into the diversity and distribution of visual elements used in the benchmark. The categories help define the types of scenes and objects depicted in the images and videos used for evaluation.

read the captionTable 23: Content Categories for Image and Video
ImageVideo
TypeRatioCountTypeRatioCount
Unreal8187Style13465
Style & Format8187Material/Texture8292
Fine-grained Detail8186Emotional Expr.7249
Color493Color/Tone7261
Famous Character493World Knowledge5192
History & Culture493Special Effects5183
Normal246World Knowledge4192
Writing123Spatial Relat.4136
Complex Combo123Camera Move.4153
Famous Places123Surreal3108
Positional123Logical Consist.2116
Counting123Temporal Speed166
Text146

🔼 This table presents the challenge categories used in the MonetBench benchmark for both image and video generation. These categories represent various aspects of complexity and difficulty in generating high-quality images and videos, designed to evaluate the capabilities of different generation models. Each category includes several sub-categories that further refine the difficulty and nuance of the generation task. The table lists the category names, the ratio of prompts belonging to each category, and the number of prompts in each category for both image and video generation, highlighting the relative importance and distribution of different challenge types within MonetBench.

read the captionTable 24: Challenge Categories for Image and Video
CategorieDescriptionExample Prompt
Content
Human ActivityDescriptions about daily human activities, sports, performing arts, and professional skills.A family enjoying a picnic in a park, children playing soccer.
Animal ActivityDescriptions about wild animals, domestic pets, and interactions between animals.A group of dolphins jumping out of the water.
Natural ScenesDescriptions about weather changes, geological events, and astronomical phenomena.A thunderstorm with lightning striking the ground.
Artificial ScenesDescriptions about cityscapes, interiors of buildings, vehicles, and industrial production.A bustling city street with traffic and pedestrians.
Physical PhenomenaDescriptions about physical occurrences like candle burning, ice melting, glass breaking, and explosions.A glass shattering in slow motion.
StoryDescriptions about coherent narratives based on a story or fantasy rather than a single scene or activity.Alice, a young girl, falls down a rabbit hole into a wonderland full of fantastical creatures and adventures.
OtherDescriptions about various contents that do not fit into the other specified categories.Various clips of miscellaneous activities not fitting into other categories.
Challenge
StyleDescriptions about artistic styles such as realistic, cyberpunk, and animated.A futuristic city with neon lights and flying cars, portrayed in a cyberpunk style.
Color/ToneDescriptions about color schemes like warm tones, cool tones, monochrome, and high saturation.A serene landscape in warm, golden tones during sunset.
Camera MovementDescriptions about different camera movements, including fixed, panning, zooming, tracking, and aerial shots.A drone shot capturing a bird’s eye view of a mountain range.
Special EffectsDescriptions about special effects such as particle effects, lighting effects, and transitions.Fireworks exploding with sparkling particle effects.
Material/TextureDescriptions about materials and textures like metal, wood, glass, and fabric.Close-up shot of rain droplets on a glass window.
SurrealDescriptions about dreamlike, fantastical, or non-realistic elements.A dreamlike scene with floating islands in the sky.
Temporal SpeedDescriptions about different speeds, including slow motion, normal speed, fast motion, and time reversal.Slow-motion capture of a hummingbird in flight.
Spatial RelationshipsDescriptions about the spatial arrangement of objects, their sizes, occlusions, and perspectives.A house of cards being built, showing each layer’s spatial arrangement.
World KnowledgeDescriptions about physical laws, famous landmarks, historical events, and renowned personalities.A documentary about the pyramids of Egypt.
Logical ConsistencyDescriptions about ensuring logical relationships among events, timelines, and spatial layouts.A mystery story where clues are pieced together logically.
Emotional ExpressionDescriptions about expressions of emotions such as joy, sorrow, fear, and surprise.A close-up of a person expressing joy after receiving good news.
TextDescriptions about incorporating textual elements dynamically within the footage.An animated title sequence with dynamic text effects.

🔼 This table presents the classification standards used for the Video-MonetBench dataset, a benchmark designed for evaluating video generation models. It categorizes video prompts into seven content categories (e.g., Human Activity, Natural Scenes, etc.) and thirteen challenge categories (e.g., Style, Color/Tone, Special Effects, etc.). Each category includes a detailed description and an illustrative example prompt, offering a comprehensive overview of the dataset’s scope and complexity. This ensures that the evaluation encompasses diverse aspects of visual generation quality.

read the captionTable 25: Video classification standards with example prompts.

Full paper
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